Definition: A prototype is an early sample, model, or release of a product built to test a concept or process or to act as a thing to be replicated or learned from. —Wikipedia
Why read this book? If you want to learn from 0 what is prototyping and why is so important.
Why study this course? If you want to learn how to create Designed, Clickable and Interactive Prototypes.
Why use this tool? If you want to easily create clickable wireframes. A wireframe, is a visual guide that represents the skeletal framework of a website, app or other software that has a User Interface. Wireframing is prototyping techniques that allows you to focus not on the Design, but more on the User Experience.
By Giacomo Guilizzoni and Team
Why use this tool? If you want to create a prototype that not only uses designs and transitions but also data. Framer is bit complex to learn, but once you do you can create an experience very close to reality. It integrates with Sketch.
Why use this tool? If you want to transform your Design prototypes into a clickable prototype. This tool will most likely be used by the Designer. It integrates with Sketch.
By Murat Mutlu, Brendan Moore, Jonathan Siao and Team
Why use this tool? If you want to create Designs for you the User Interface of your software. This tool will most likely be used by the Designer.